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121. Best setup for hauling from Low-sec - in Ships and Modules [original thread]
Edited by: Abdiel Kavash on 17/09/2010 16:08:58 Originally by: Hivii The problem is that Jump Freighers are incredibly expensive, at least in my world... :). My original plan was to get one, but when I saw the price tag put it off for ...
- by Abdiel Kavash - at 2010.09.17 16:07:00
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122. Best setup for hauling from Low-sec - in Ships and Modules [original thread]
Small amounts - Blockade Runners. Can be done solo. Large amounts - Jump Freighters. You will need a friend or a second account to light the cynos. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.09.17 13:00:00
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123. The EHP of the Aeon. - in Ships and Modules [original thread]
Originally by: Noun Verber Originally by: Hirana Yoshida Personal Note: CCP really needs to get their act together and introduce some severe game changes to curtail the super-/capital proliferation .. it is way out of hand and get...
- by Abdiel Kavash - at 2010.09.17 12:58:00
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124. Setup for dual boxing The Maze? - in Ships and Modules [original thread]
Originally by: Terianna Eri I don't think you can get a Rattler to tank the citadel torpedo at the end, as it deals 180000 EM damage every 30 seconds and the rattlesnake's battleship-sized signature radius will make impossible to tank. ...
- by Abdiel Kavash - at 2010.09.16 07:48:00
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125. Jove - in Ships and Modules [original thread]
Originally by: Scratchy McScratcheson Edited by: Scratchy McScratcheson on 15/09/2010 23:58:42 Guy in my corp has a Jove BS. He scooped it with a carrier at an event when the GM pilot ejected. The GM's let him keep it but they stripped...
- by Abdiel Kavash - at 2010.09.16 07:45:00
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126. T3 miners - in Ships and Modules [original thread]
Originally by: Jacob Holland We are still short a subsystem in each group... We have seen graphics which suggest a cargo space sub... Linky? ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.31 03:30:00
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127. Dramiel is faster than all Interceptors - in Ships and Modules [original thread]
Originally by: Ethyn I can get my male moving at just over 7km/s That's what she said. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.28 21:28:00
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128. The bugged Vexor. - in Ships and Modules [original thread]
Edited by: Abdiel Kavash on 28/08/2010 21:26:32 Undock, get shot at, dock, repair. My guess is that you are actually at, say, 99.96% armor. The stats and repair screen round it up to 100%, but the repackage function checks whether it's exactl...
- by Abdiel Kavash - at 2010.08.28 21:26:00
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129. Shield transfer effect bug - in Ships and Modules [original thread]
Originally by: Hannah Ganktannah Shield transfer effect bug ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.28 19:49:00
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130. Shield transfer effect bug - in Ships and Modules [original thread]
Sorry, only screenshot of the bug I have right now. But I can see it just fine - maybe your monitor brightness is set too low? (Or mine too high?) Anyway, the effect appears to be projecting from the target (in this case the outpost) to the ship ...
- by Abdiel Kavash - at 2010.08.28 18:02:00
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131. Dramiel is invulnrable as a tackler? - in Ships and Modules [original thread]
Badger MK II. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.28 17:58:00
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132. Shield transfer effect bug - in Ships and Modules [original thread]
http://a.imageshack.us/img26/6374/shieldrr.png ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.28 11:31:00
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133. Total number of Stragetic Cruiser configurations - in Ships and Modules [original thread]
Edited by: Abdiel Kavash on 27/08/2010 16:55:48 Originally by: Lord Haur Does that formula consider that each subsystem can only go in a certain slot? To me it's quite simply 4^5 for the current variety of subsystems 4 options for De...
- by Abdiel Kavash - at 2010.08.27 16:55:00
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134. Concerning Fighters and Fighter-Bombers - in Ships and Modules [original thread]
No, the only things affecting Fighters and Fighter Bombers is the actual Fighters or Fighter Bombers skill and any ship bonuses your carrier might have. Or so I've heard. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.26 07:20:00
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135. Luther Veron's Modified mods - in Ships and Modules [original thread]
Luther Veron ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.25 12:52:00
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136. Highest DPS BS/Marauder loadout you've ever seen? - in Ships and Modules [original thread]
Originally by: Josorna Here's a tip. Wormhole. Huh? Now I'm curious - I've seen similar, and I just tought the fit is using the 180k alpha torpedos from complexes such as the Maze? ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.25 09:21:00
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137. Freighters - in Ships and Modules [original thread]
If you aren't going to be ganked, it doesn't matter - get whichever can you train for fastest. If you are going to be ganked, it doesn't matter - you are dead anyway. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.19 01:12:00
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138. Ultimate suicide gank-proof AFK hauler - in Ships and Modules [original thread]
Originally by: Frozean 7 Golden Rules of EVE Never LOOT yellows Never SHOOT anyone, till u have 100m SP Never enter LOWSEC, till u have 100b Never TALK in local. only scamers+wardeccers here Never carry more then 25m isk/5000EHP Never ...
- by Abdiel Kavash - at 2010.08.12 12:44:00
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139. Drone Skills and Fighters - in Ships and Modules [original thread]
The only skills that affect Fighters and Fighter Bombers is the actual Fighters (or Fighter Bombers) skill. ___________ EVE is dying! Now for real!
- by Abdiel Kavash - at 2010.08.12 12:32:00
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140. Ship fitting: low sec contract courier running. - in Ships and Modules [original thread]
Edited by: Abdiel Kavash on 12/08/2010 12:28:31 Originally by: 1N54N3 ok the co ops viator and crane kind of tie. My only dislike is that its alot of money to lose if all that is just not good enough. They are tge best so far, maybe th...
- by Abdiel Kavash - at 2010.08.12 12:26:00
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